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When a team only has control of a single control point they are blocked from capturing the opposing team's control point, and the team must wait until the time limit is up and the accessible capture points change. Special Delivery is like Capture the Flag, but there is only one briefcase that can initially be picked up by either RED or BLU team, upon a team picking up the briefcase the opposing team is now unable to pick the briefcase up until it has stayed on the ground for 45 seconds and returned to its original location.
A team wins by holding the briefcase on a loading platform until they reach the top of the platform.
The development is led by John Cook and Robin Walker, creators of the original Team Fortress.
Announced in 1998, the game once had more realistic, militaristic visuals and gameplay, but this changed over the protracted nine-year development.
Team Fortress 2 is the first of Valve's multiplayer games to provide detailed statistics for individual players.
Though the game had an unofficial competitive scene for many years, support for official competitive play through ranked matchmaking and an overhauled casual experience was added in July 2016.
It is distributed online through Valve's digital retailer Steam, with retail distribution being handled by Electronic Arts.
In Team Fortress 2, players join one of two teams comprising nine character classes, battling in a variety of game modes including capture the flag and king of the hill.
Control Points is a game mode where there are several control points laid around the map, typically 3 or 5.
For a team to win they must capture all the control points within the time limit.